/*
                  HUD Class Definition
*/

#ifndef HUD_H
#define HUD_H

#include "GUISystem/FrameGroup.h"

class HUD
{
    public:
        ~HUD();

        static FrameGroup frmgHUD;

        static Frame *frmScoreboard;
        static Label *lblName;
        static Label *lblScore;
        static Label *lblCurrentWinner;

    private:
        HUD();
};

#endif
